Tech & Art Stuff

Developer Blog

Developing with a multiplatform approach or with just one platform but multiple possible interaction devices, comes with diverse challenges. You will need a solution providing certain compatibility between input devices, modularizing device dependent code, separating it from other game systems, while providing a unified interface to the rest of the application.

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A well-implemented spatialized audio system contributes to a more immersed and naturally feeling experience. More than you might think!

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Providing an alternative gamepad interaction approach, for otherwise spatially tracked hand controllers in VR, is not a trivial endeavor, but doable.

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Integrating a microphone-based omnidirectional treadmill and its challenges.

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Things to consider when developing a 3D stereo system.

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A parametrically animatable text element can accompany events in a visually versatile way.

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Screen shake effects are great to increase the visual impact of events.

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You want to VR-ify a game or add 3D stereo, but the original application integrated complex HUD elements? Some issues may come up with the port. But fear not, for some cases there is a workaround.

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